Items on this page have been released to me for demo reel purposes only.
Monolith
3D Recreation of the iconic Sesame Street stage set for use in VR and backdrops for one off reshoots.
On this project I was lead for vegetation
I was brought on and tasked with modeling/shading from the scanned data.
Highlight models include but not limited to;
Oscar’s trash can (Compost and Recycling as well)
Big Bird’s Nest
Hooper’s Neon sign
Street sign itself
Shading:
We were tasked with creating base shaders
Cleaning up scanned textures and applying them
Recreate in the set style any missing textures
I also was enlisted to assist with Unreal scene creation for Elmo’s Living Room set
MOUSETRAPPE
A month long project I was tasked with creation of two separate castle motifs for a future fireworks show for the Hong Kong Disneyland.
The below castle is ‘childhood’ themed without being “Toy Story” themed
I was given a piece of concept art and was in charge of modeling and shading this asset.



